Atlassian on crash reporting

Dustin Henry of HipChat talks about crash reporting, BugSplat, and taking over the world! Dustin is an Austin-based, Sr. Developer for Atlassian’s HipChat team. Here he answers a few questions for us about how important crash reporting is for developers and why … Read More

Where to find free music for your video game project.

Music for video games is immensely important. It sets the mood of the world you’ve created as well as guides players as they advance through the game. “. . . music in videogames has proven to be the difference between … Read More

Free stuff for your video game projects.

At BugSplat, we interact daily with developers who are working on independent video game projects. These projects are amazing, and the people behind them really inspire us to build the best crash-reporting tool we possibly can. A typical example of … Read More

BugSplat Webservice API Update

BugSplat Webservice API Update If you were paying close attention over the past few days you might have caught a pretty big change for us here at BugSplat. As of today our online home is officially We are retiring … Read More

Why Planifi uses BugSplat for crash reporting

Cofounder of the A/E project management start-up Planifi talks with us about how he unwinds after a long week and the impact crash reporting has had on his software development and support process. Tom Vandervort is the cofounder at Planifi, a BugSplat … Read More

BugSplat emojis for HipChat and Slack

  Using BugSplat tends to change the way you talk about crashes. Instead of calling them a crash, we see teams introducing such terms as “BugSplat” or “Splat” as synonyms for software failure. To make that conversation even easier, make … Read More

BugSplat Crash Reporting for Unity

BugSplat Crash Reporting for Unity Recently we have been getting quite a few requests for BugSplat to work with the popular game development engine Unity. After some work we’re very close to providing our users with a cross-platform Unity crash … Read More