A nuclear physicist, a top secret government research facility, a forgotten experiment, and the invention of the first true video game. We discuss the early history of an important step towards modern gaming.
Dustin Henry is an Austin-based Sr. Developer for Atlassian’s Hipchat team. He tells us why crash reporting is for his team and how BugSplat has become part of their support process.
Kickstarter-backed indie video game Moonman talks about crash reporting during development and how to mix lemonade with beer.
Tom Vandervort is the cofounder at Planifi, a BugSplat customer, and big advocate for crash reporting.