List of recent product changes and updates for BugSplat. We announce these updates via Twitter.
Added support for Unity 2018.1.
Added the ability to specify a folder with additional files that will be attached to the crash report upload.
Fixed an issue where crashes that occurred in quick succession wouldn't post correctly. Fixed an issue locating crash files on systems when the username was changed and no longer matched the user profile directory.
Upgrade of SendPdbs that improves symbol uploads and provides additional information on the Symbol Details page. This version also improves the Symbol Details page performance. Fixed an issue in BsSndRpt with '&' characters in the user description.
Added ability to specify a callback that is executed after an error is posted to BugSplat via Reporter.SetCallback(Action<bool, string> callback). Fixed a warning about UnityWebRequest.Send being obsolete.
Released version 3.0.0 of bugsplat-js. This release adds a convenience function to automatically exit your application when it encounters a fatal error. Version 3.0.0 also adds the ability to specify an options object as well as a callback per invocation of bugsplat.post which is helpful for handling non-fatal errors. The full release notes for this version can be found here.
Released version 1.0 of BugsplatMac. This release includes support for attaching files to a crash report and for customizing the BugSplat dialog image.
Symbols for Electron applications can now be automatically resolved. Select the new Include Electron Symbols checkbox on our Options page to enable this feature.
We are happy to announce beta support for native Windows crashes in Unity and Unity Plugins! Check out our docs page for more information regarding how to configure Unity native support.
Changes to address security issues including improved protection against cross site forgery requests and issues with email addresses that map to existing database names.
Released version 0.9.20 of BugsplatMac. This release includes a fix for an issue in archive uploads as well as updates to embedded libraries.
Fixed a bug on our backend that was preventing OS X console application crashes from calculating correctly.
Our web application experienced temporary connectivity issues when Amazon's Load Balancers in the US-EAST-1 region went down. The outage lasted a painful 13 minutes from 3:31:58 PM UTC-7 to 3:45:16 PM UTC-7. The issue has been resolved and our awesome crash reporting service is operating normally. Please feel free to send us a note if you have any questions or compliments.
Old versions of SendPdbs have been retired as scheduled. If automated symbol uploads are not working for you, please upgrade to the latest version of SendPdbs (version 220.127.116.11) found in our Native and .NET downloads at /docs/sdk/.
Original error parameter from bugsplat.post is now passed to the callback method as the 3rd parameter (requestError, responseBody, originalError). Fixed a bug where callback wasn't invoked when there was an error posting to BugSplat.
Rate limiting introduced for BugSplat website pages with the URL app.bugsplat.com. This rate limiting should not affect normal user navigation. However, customers integrating with our web services API should be prepared to handle HTML Error Code 429 - Too Many Requests.
Added support for newline character (\r\n) in the UE4 CrashReportClient -Description parameter.
Added ability to set the Key parameter via command line arguments.
Default values for user, email and description now appear in crash dialog. Improved BsSndRpt usage dialog.
Fixed a bug with large user descriptions which could cause crash uploads to fail.
Added logic and tests to ensure that BugSplat raises helpful errors when called with invalid parameters.
Added ability to optionally inject and control logging settings. Consumers of bugsplat-ng4 can now supply an instance of their own logger given it has the methods, error, warn, info and log. Consumers can also control the verbosity of log statements emitted by BugSplat.
Added Unity 2017 support. Fixed bug where 2 dialogs were shown for prompted exceptions.
Improvements to out-of-memory crash reporting. We now allocate a larger guard memory block and free it earlier in the unhandled exception handler code. All Native Windows applications should use the MDSF_USEGUARDMEMORY flag to enable crash reports in out-of-memory situations. Also added back support for internal IP address reporting, which was dropped in version 18.104.22.168.
Replaced setCallback with observables/subscriptions. Added type for BugSplat API response data. Removed extraneous dependencies and improved download times dramatically. Build changes to target ES5.
Initial release of Angular ErrorHandler support
Changed event log source name to include database and appName. This avoids potential conflicts when multiple applications are using BugSplat on the same computer.
Fixed uptime calculation and added LaunchCount and LaunchToLastCrashTime entries to Windows native XML files.
Added support for invoking CrashReportClient with command line parameters.
Added support for UWP.
Added support for '+' characters in version numbers.
Asynchronous uploading of additional files.
Initial release of node.js error reporting.
Fixed a bug that prevented the tech support response page from displaying in certain circumstances.
Added support for paths containing spaces.
Support for upload size limit per database. Added option for user to specify zip file path. Forced all network traffic to be on secure HTTPS.
Added removeAdditionalFiles() method.
Upload size restriction now enforced per database. Enterprise customers can get options to upload crash reports larger than 2mb. Crash reports now post directly to S3, for improved speed and reliability.
Initial release of BugSplat’s CrashReportClient.
Converted to Unicode build. Dropped MBCS and C interfaces. Added setMinidumpType(), previously only available to a limited set of customers.
Samples now use .NET 4.5. This allows us to support unwatchedExceptions. Added new UnwatchedException test in myDotNetCrasher.
Fixed incorrect link for manually posting crash reports.
Added support for setResourceDllPath().
Defect fixes and performance improvements.