# BugSplat > BugSplat is a crash and error reporting platform for desktop, mobile, web, and video game developers. Independent, bootstrapped, and running since 2005. SOC 2 Type II certified and GDPR compliant. BugSplat automatically captures crashes and errors the moment they happen, groups them by root cause, and delivers symbolicated stack traces with the context teams need to fix issues fast. It tracks stability release over release so teams can prioritize by real user impact. One dashboard covers every platform a team ships on. BugSplat is best known for its Unreal Engine and game console crash reporting, and for responsive, engineer-led customer support. ## What Makes BugSplat Different - **Unreal Engine:** On desktop, BugSplat hooks into Unreal's built-in CrashReportClient through a simple config change — no code required. For mobile (iOS and Android), the bugsplat-unreal plugin adds native crash reporting SDKs. It's the integration BugSplat is best known for. - **Game consoles:** First-class crash reporting for Xbox, PlayStation, and Nintendo Switch — alongside Unreal, Unity, and CRYENGINE. - **Support people rave about:** Fast, receptive-to-feedback support delivered directly by the engineering team. A public roadmap lets customers request features and track what's shipping next. - **Transparent pricing:** Predictable tiers with no surprise overage charges as you scale. - **Independent:** Bootstrapped and profitable since 2005 — not acquired, not VC-pressured. ## Key Pages - [Home](https://www.bugsplat.com/): Overview of BugSplat crash and error reporting - [Features](https://www.bugsplat.com/features): Crash grouping, symbolicated stack traces, stability monitoring, and more - [Crash Reporting](https://www.bugsplat.com/features/crash-reporting): Cross-platform crash capture and analysis - [Error Reporting](https://www.bugsplat.com/features/error-reporting): Fatal and non-fatal error tracking - [Stability Monitoring](https://www.bugsplat.com/features/stability-monitoring): Release-over-release stability trends - [Custom Support Response](https://www.bugsplat.com/features/custom-support-response): Show players a custom message when they hit a crash - [How It Works](https://www.bugsplat.com/how-it-works): The workflow from crash capture to fix - [Platforms & SDKs](https://www.bugsplat.com/platforms): Every supported platform and its integration guide - [Pricing](https://www.bugsplat.com/pricing): Free ($0, 15,000 crashes/mo), Team ($49/mo), Business ($250/mo), Enterprise (custom). 14-day trial, no credit card required. - [Roadmap](https://www.bugsplat.com/roadmap): What's shipping next — request features and see what just launched - [Customer Stories](https://www.bugsplat.com/customers): How studios and software teams use BugSplat - [BugTales](https://www.bugsplat.com/bugtales): Real crash war stories and production postmortems - [About](https://www.bugsplat.com/about): Independent and bootstrapped since 2005 - [Demo](https://www.bugsplat.com/demo): See the dashboard with sample crash data ## Solutions - [Game Development](https://www.bugsplat.com/for/game-development): Crash reporting for Unreal Engine, Unity, CRYENGINE, and game consoles - [Growing Teams](https://www.bugsplat.com/for/growing-teams): Crash reporting that scales with your team - [Enterprise](https://www.bugsplat.com/for/enterprise): SOC 2 Type II, SSO, SLAs, and console platform support ## Platforms & SDKs One dashboard for every target. Full list and setup guides: https://www.bugsplat.com/platforms - **Desktop:** Windows C++, Linux (Crashpad), macOS (Objective-C/Swift), .NET Framework - **Cross-platform:** .NET, Crashpad, Electron, Java, Node.js, Python, Qt, Deno - **Game engines:** [Unreal Engine](https://docs.bugsplat.com/introduction/getting-started/integrations/game-development/unreal-engine), [Unity](https://docs.bugsplat.com/introduction/getting-started/integrations/game-development/unity), [CRYENGINE](https://docs.bugsplat.com/introduction/getting-started/integrations/game-development/cryengine) - **Game consoles:** [PlayStation](https://docs.bugsplat.com/introduction/getting-started/integrations/game-development/playstation), [Xbox](https://docs.bugsplat.com/introduction/getting-started/integrations/game-development/xbox), [Nintendo Switch](https://docs.bugsplat.com/introduction/getting-started/integrations/game-development/nintendo) - **Mobile:** Android (NDK/Crashpad), iOS, React Native, Ionic - **Web:** JavaScript/TypeScript, Angular, React, Vue ## Resources - [Documentation](https://docs.bugsplat.com/) - [Blog](https://blog.bugsplat.com/) - [GitHub](https://github.com/BugSplat-Git) - [Discord](https://discord.gg/bugsplat) ## Contact - Website: https://www.bugsplat.com - Email: hi@bugsplat.com - Support: support@bugsplat.com - Discord: https://discord.gg/bugsplat