Changelog


List of recent product changes and updates for BugSplat. We announce these updates via Twitter.

08-Dec-2018 - bugsplat-ng@0.0.2 released

Updated our integration to support Angular 5, 6 and 7. For more information on how to integrate with Angular, please visit our docs page.

09-Nov-2018 - Unity Native Version 1.2.0

Added support for passing flags to BsSndRpt. The BugSplat.MSDF_LOGCONSOLE flag will instruct BsSndRpt to not remove the dmp file when posting a crash report. Fixes bug that prevented some crash reports from being sent to BugSplat.

31-October-2018 - SendPdbs 2.1.0.3

This update forces SendPdb symbol uploads to use TLS1.2, which improves security during upload. The log output has also been updated to include timestamps and a new /verbose flag which may be useful in diagnosing slow uploads. The new version of SendPdbs can be downloaded separately and is also included in the updated versions of the Windows Native, Windows .NET, Unreal, Unity, and Crashpad SDKs.

19-Oct-2018 - Planned Database Upgrade

BugSplat will be upgrading our database on Saturday October 27th. The website will be operational during the upgrade, however, there will be a short period of time where new data will not be persisted in the updated database. If you notice any missing data from the morning of 27-Oct-2018 (MST) please contact support@bugsplat.com. Our support team is here to recover anything that is critical.

17-Sept-2018 - BugsplatMac

Released version 1.0.7 of the BugsplatMac SDK. This release includes support for multiple file attachments.

15-September-2018 - Planned Database Upgrade

We experienced brief periods (1-2 minutes) of web app downtime during our database upgrade on Saturday September 15th. During these periods new crash reports may have been rejected by our servers.

30-August-2018 - Intermittent Authentication Errors

From August 28th through the morning of August 30th, BugSplat experienced intermittent errors connecting to our AWS DynamoDB database. These errors typically appeared under high load. As a result, some customers experienced failures during login or when using SendPdbs for automatic symbol uploads. A restart of our EC2 instances appears to have cleared the problem. Our investigation to determine the root cause of the issue continues. Postmortem: It appears that configuration changes to a DynamoDB table invalidated some existing DynamoDB connections. A restart cleared the problem.

27-August-2018 - Version 3.6.0.6

This release fixes a bug in setGuardBytesBufferSize() in the Windows Native SDK. All customers using setGuardBytesBufferSize() should upgrade to this version.

14-August-2018 - Unreal Upgrade

Integrating Unreal with BugSplat is now performed by configuration changes in the Unreal environment. See Unreal Integration for a full description. Our previous Unreal SDK package has been removed from the site.

07-August-2018 - Electron Crash Analysis

Electron spawns multiple processes and applications should call electron.crashReporter.start in each process to register a Crashpad/Breakpad handler with the appropriate metadata. In the past, failure to register all processes could result in crash reports that could not be analyzed. BugSplat now attempts to provide a good default when this information isn't supplied.

01-August-2018 - Dashboard Release

Dashboard replaces Overview as the in-app landing page. Includes improvements to charting, mobile responsiveness, and analytics. See the release video here.

  • Compare crash rate across custom timeframes.
  • Easily view total crash volume using custom timeframes.
  • Drill down by application, database, and version.
  • Compare crash rate to previous timeframes

30-July-2018 - Version 3.6.0.5

Added new method setGuardBytesBufferSize(). This can be used along with the MDSF_USEGUARDMEMORY option to specify the size (in bytes) of the guard buffer. The default buffer size is 4 mb.

11-June-2018 - Unity Native Version 1.1.0

Added support for Unity 2018.1.

25-May-2018 - Unreal Version 1.4.0

Added the ability to specify a folder with additional files that will be attached to the crash report upload.

25-May-2018 - Unity Native Version 1.0.1

Fixed an issue where crashes that occurred in quick succession wouldn't post correctly. Fixed an issue locating crash files on systems when the username was changed and no longer matched the user profile directory.

25-May-2018 - GDPR Compliance

Published document outlining the steps we've taken to be GDPR compliant. It includes details on how to enter into a DPA with BugSplat. Further updates to our Security page as well as our Privacy Policy.

02-May-2018 - SendPdbs Version 2.1.0.0, BsSndRpt Version 3.6.0.2

Upgrade of SendPdbs that improves symbol uploads and provides additional information on the Symbol Details page. This version also improves the Symbol Details page performance. Fixed an issue in BsSndRpt with '&' characters in the user description.

12-Apr-2018 - Unity Cross-Platform Version 1.4.0

Added ability to specify a callback that is executed after an error is posted to BugSplat via Reporter.SetCallback(Action<bool, string> callback). Fixed a warning about UnityWebRequest.Send being obsolete.

11-Apr-2018 - bugsplat-js 3.0.0

Released version 3.0.0 of bugsplat-js. This release adds a convenience function to automatically exit your application when it encounters a fatal error. Version 3.0.0 also adds the ability to specify an options object as well as a callback per invocation of bugsplat.post which is helpful for handling non-fatal errors. The full release notes for this version can be found here.

26-Feb-2018 - BugsplatMac 1.0

Released version 1.0 of BugsplatMac. This release includes support for attaching files to a crash report and for customizing the BugSplat dialog image.

22-Feb-2018 - Website Updates

  • Manual symbol upload page improvements. Symbols now upload directly to Amazon S3 improving speed and reliability.
  • Breakpad and Mac symbols uploads are now supported on the manual upload page
  • "All" menu link renamed to "Crashes"
  • Pending crash reports on the Crashes page now have an active link that navigates you to the crash details page.
  • Common symbols libraries are now supported for all crash types. Previously only Windows symbols were supported.
  • Additional debugger output is now available for Mac and Breakpad crash reports. To view, select the "Calculate Details" and then the "Debugger Output" buttons for any crash report.

15-Feb-2018 - Electron Automatic Symbols

Symbols for Electron applications can now be automatically resolved. Select the new Include Electron Symbols checkbox on our Options page to enable this feature.

29-Jan-2018 - Unity Update

We are happy to announce beta support for native Windows crashes in Unity and Unity Plugins! Check out our docs page for more information regarding how to configure Unity native support.

22-Jan-2018 - Website Update

Changes to address security issues including improved protection against cross site forgery requests and issues with email addresses that map to existing database names.

20-Jan-2018 - BugsplatMac Update

Released version 0.9.20 of BugsplatMac. This release includes a fix for an issue in archive uploads as well as updates to embedded libraries.

13-Jan-2018 - Website Update

Fixed a bug on our backend that was preventing OS X console application crashes from calculating correctly.

04-Jan-2018 - Amazon ELB Outage

Our web application experienced temporary connectivity issues when Amazon's Load Balancers in the US-EAST-1 region went down. The outage lasted a painful 13 minutes from 3:31:58 PM UTC-7 to 3:45:16 PM UTC-7. The issue has been resolved and our awesome crash reporting service is operating normally. Please feel free to send us a note if you have any questions or compliments.

20-Jan-2018 - Website Update

Old versions of SendPdbs have been retired as scheduled. If automated symbol uploads are not working for you, please upgrade to the latest version of SendPdbs (version 2.0.0.1) found in our Native and .NET downloads at https://app.bugsplat.com/downloads/.

14-Nov-2017 - Version 2.2.0

Original error parameter from bugsplat.post is now passed to the callback method as the 3rd parameter (requestError, responseBody, originalError). Fixed a bug where callback wasn't invoked when there was an error posting to BugSplat.

09-Nov-2017 - Website Update

Rate limiting introduced for BugSplat website pages with the URL app.bugsplat.com. This rate limiting should not affect normal user navigation. However, customers integrating with our web services API should be prepared to handle HTML Error Code 429 - Too Many Requests.

07-Nov-2017 - Version 1.3.1

Added support for newline character (\r\n) in the UE4 CrashReportClient -Description parameter.

06-Nov-2017 - Version 1.3.0

Added ability to set the Key parameter via command line arguments.