Product Updates

List of recent product changes and updates for BugSplat. We announce these updates via Twitter.

www logo bugsplat 02/22/2018 - Website Updates

  • Manual symbol upload page improvements. Symbols now upload directly to Amazon S3 improving speed and reliability.
  • "All" menu link renamed to "Crashes"
  • Pending crash reports on the Crashes page now have an active link that navigates you to the crash details page.
  • Common symbols libraries are now supported for all crash types. Previously only Windows symbols were supported.
  • Additional debugger output is now available for Mac and Breakpad crash reports. To view, select the "Calculate Details" and then the "Debugger Output" buttons for any crash report.

www logo bugsplat 02/15/2018 - Electron Automatic Symbols Symbols for Electron applications can now be automatically resolved. Select the new Include Electron Symbols checkbox on our Options page to enable this feature.

unity logo bugsplat 01/29/2018 - Unity Update We are happy to announce beta support for native Windows crashes in Unity and Unity Plugins! Check out our docs page for more information regarding how to configure Unity native support.

www logo bugsplat 01/22/2018 - Website Update Changes to address security issues including improved protection against cross site forgery requests and issues with email addresses that map to existing database names.

os x logo bugsplat 01/20/2018 - BugsplatMac Update Released version 0.9.20 of BugsplatMac. This release includes a fix for an issue in archive uploads as well as updates to embedded libraries.

www logo bugsplat 01/13/2018 - Website Update Fixed a bug on our backend that was preventing OS X console application crashes from calculating correctly.

www logo bugsplat 01/04/2018 - Amazon ELB Outage Our web application experienced temporary connectivity issues when Amazon's Load Balancers in the US-EAST-1 region went down. The outage lasted a painful 13 minutes from 3:31:58 PM UTC-7 to 3:45:16 PM UTC-7. The issue has been resolved and our awesome crash reporting service is operating normally. Please feel free to send us a note if you have any questions or compliments.

www logo bugsplat 01/02/2018 - Website Update Old versions of SendPdbs have been retired as scheduled. If automated symbol uploads are not working for you, please upgrade to the latest version of SendPdbs (version found in our Native and .NET downloads at

js logo bugsplat 11/14/2017 - Version 2.2.0 Original error parameter from is now passed to the callback method as the 3rd parameter (requestError, responseBody, originalError). Fixed a bug where callback wasn't invoked when there was an error posting to BugSplat.

www logo bugsplat 11/09/2017 - Website Update Rate limiting introduced for BugSplat website pages with the URL This rate limiting should not affect normal user navigation. However, customers integrating with our web services API should be prepared to handle HTML Error Code 429 - Too Many Requests.

Unreal logo bugsplat 11/07/2017 - Version 1.3.1 Added support for newline character (\r\n) in the UE4 CrashReportClient -Description parameter.

Unreal logo bugsplat 11/06/2017 - Version 1.3.0 Added ability to set the Key parameter via command line arguments.

C++ logo bugsplat .NET logo bugsplat Unreal logo bugsplat 11/06/2017 - Version Default values for user, email and description now appear in crash dialog. Improved BsSndRpt usage dialog.

C++ logo bugsplat .NET logo bugsplat Unreal logo bugsplat 10/24/2017 - Version Fixed a bug with large user descriptions which could cause crash uploads to fail.

angular logo bugsplat 10/19/2017 - Version 2.1.0 Added logic and tests to ensure that BugSplat raises helpful errors when called with invalid parameters.

angular logo bugsplat 10/18/2017 - Version 2.0.3 Added ability to optionally inject and control logging settings. Consumers of bugsplat-ng4 can now supply an instance of their own logger given it has the methods, error, warn, info and log. Consumers can also control the verbosity of log statements emitted by BugSplat.

unity logo bugsplat 10/08/2017 - Version 1.3.0 Added Unity 2017 support. Fixed bug where 2 dialogs were shown for prompted exceptions.

C++ logo bugsplat 10/2/2017 - Version Improvements to out-of-memory crash reporting. We now allocate a larger guard memory block and free it earlier in the unhandled exception handler code. All Native Windows applications should use the MDSF_USEGUARDMEMORY flag to enable crash reports in out-of-memory situations. Also added back support for internal IP address reporting, which was dropped in version

angular logo bugsplat 9/25/2017 - Version 1.0.0. Replaced setCallback with observables/subscriptions. Added type for BugSplat API response data. Removed extraneous dependencies and improved download times dramatically. Build changes to target ES5.

angular logo bugsplat 9/17/2017 - Version 0.0.3 Performance improvements.

angular logo bugsplat 9/10/2017 - Version 0.0.1 Initial release of Angular ErrorHandler support

C++ logo bugsplat .NET logo bugsplat Unreal logo bugsplat 8/28/2017 - Version Changed event log source name to include database and appName. This avoids potential conflicts when multiple applications are using BugSplat on the same computer.

C++ logo bugsplat .NET logo bugsplat Unreal logo bugsplat 7/5/2017 - Version Fixed uptime calculation and added LaunchCount and LaunchToLastCrashTime entries to Windows native XML files.

Unreal logo bugsplat 6/30/2017 - Version 1.2.0 Added support for invoking CrashReportClient with command line parameters.

unity logo bugsplat 6/19/2017 - Version 3.0.0 Added support for UWP.

C++ logo bugsplat .NET logo bugsplat Unreal logo bugsplat 6/15/2017 - Version Added support for '+' characters in version numbers.

js logo bugsplat 6/14/2017 - Version 2.0.1 Asynchronous uploading of additional files.

js logo bugsplat 6/13/2017 - Version 1.0.1 Initial release of node.js error reporting.

C++ logo bugsplat .NET logo bugsplat Unreal logo bugsplat 6/8/2017 - Version Fixed a bug that prevented the tech support response page from displaying in certain circumstances.

Unreal logo bugsplat 5/27/2017 - Version 1.1.0 Added support for paths containing spaces.

C++ logo bugsplat .NET logo bugsplat Unreal logo bugsplat 5/24/2017 - Version Support for upload size limit per database. Added option for user to specify zip file path. Forced all network traffic to be on secure HTTPS.

C++ logo bugsplat .NET logo bugsplat Unreal logo bugsplat 5/19/2017 - Version Added removeAdditionalFiles() method.

C++ logo bugsplat .NET logo bugsplat Unreal logo bugsplat 5/12/2017 - Version Upload size restriction now enforced per database. Enterprise customers can get options to upload crash reports larger than 2mb. Crash reports now post directly to S3, for improved speed and reliability.

Unreal logo bugsplat 4/28/2017 - Version 1.0.0 Initial release of BugSplat’s CrashReportClient.

C++ logo bugsplat .NET logo bugsplat 4/21/2017 - Version Converted to Unicode build. Dropped MBCS and C interfaces. Added setMinidumpType(), previously only available to a limited set of customers.

.NET logo bugsplat 12/26/2016 Samples now use .NET 4.5. This allows us to support unwatchedExceptions. Added new UnwatchedException test in myDotNetCrasher.

C++ logo bugsplat .NET logo bugsplat 11/27/2016 Fixed incorrect link for manually posting crash reports.

C++ logo bugsplat 9/7/2016 Added support for setResourceDllPath().

unity logo bugsplat 7/26/2016 - Version 2.1.0 Defect fixes and performance improvements.