Unreal Engine Crash Reporting
Great teams choose BugSplat because it makes Unreal crash reporting painless. You’ll get full symbolication, rich debugging context, and reliable capture—whether you’re shipping to PC, console, or mobile.
Our integration is fast and frictionless. No code changes required—just a quick configuration update and you’ll be sending crash reports in minutes.
BugSplat is built for Unreal Engine with true cross-platform support. We play nice with CrashReportClient, CI/CD workflows, and Unreal’s symbol handling out of the box.
BugSplat's Unreal Engine integration supports crash reporting across Windows, macOS, Linux, iOS, Android, Xbox, PlayStation, and Nintendo. Get support for both client and dedicated server builds. Easily upload symbols with our CLI tool and configure Unreal's CrashReportClient to start triaging crashes in minutes.
Explore All FeaturesAutomatically parse and analyze minidumps to pinpoint exact crash locations in your codebase.
Upload .pdb, .dll, .exe, .psym, and .dSYM files for reliable symbolication on every platform, including Linux and mobile.
Configure Unreal's built-in crash uploader to automatically send reports to BugSplat via DefaultEngine.ini.
Report crashes across Windows, Linux, macOS, iOS, Android, Xbox, PlayStation, and dedicated servers.
Use Unreal's crash context XML to send custom fields like user ID, level, session ID, and more—no code changes needed.
Configure upload timeouts for larger reports and patch licensee builds to ensure consistent delivery of unattended crashes.
Our docs walk through everything you need to get crash reporting up and running with Unreal—from symbol uploading to configuring CrashReportClient and customizing metadata. Follow our guide to ship crash reporting that works in dev, QA, and production.
Cheers,
Fix crashes fast, stay focused on building great experiences, and keep your players happy. BugSplat's Unreal Engine integration delivers full-stack crash reporting tailored to the needs of C++ game developers.
Get direct access to real humans who understand Unreal Engine, C++, and crash debugging. We're here to help at every step.
Easily triage and analyze crash reports across builds and platforms — no digging through logs or writing scripts required.
Whether you're a solo dev or launching a AAA title, BugSplat supports projects of all sizes with instantly scalable infrastructure powered by AWS.
GDPR-compliant from day one with SOC-2 Type 2 auditing and certification — built for studios that take data security seriously.
Using BugSplat feels like a natural extension of our team. Its intuitive design and straightforward tools help the entire team tackle problems without wading through endless docs. It just works.
Dmitrii Labadin
Technical Producer at CoSociety
BugSplat is an important part of our development pipeline. We rely on it to help track stability during development and in production. The BugSplat team is also very responsive and helpful whenever we reach out!
Karl Schmidt
Technical Director of Gasket Games
BugSplat has helped us find and fix crashes since we went into Early Access over a year ago. Now we are actually running out of crashes to fix!
Ben Humphreys
UI programmer and designer
The outstanding support combined with seamless Unreal integration makes BugSplat essential to our development process.
André Ewald
Developer, Race Attack
The simple, intuitive model paired with quality Unreal integration has made BugSplat indispensable to our development stack.
Bryan Corell
CTO at Disruptive Games
It just works, period. And when we need support, the team's responsiveness is unmatched in the industry.
Merii
Overheard in our Discord
BugSplat's crash and error reporting helps you catch unknown defects fast and fix them even faster. No more endless debugging sessions.
Start a 14-day, unlimited free trial to see how simple reporting can be.
Start TrialCheck out our demo to see how BugSplat can help you find more bugs today.
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