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Tantalus

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Interview with:

Joss Ellis

Studio Head

User Story

Tantalus

Tantalus is a game development studio focused on delivering high-quality gaming experiences across multiple platforms. Their recent work includes “Age of Mythology Retold,” bringing this classic strategy game to modern platforms with enhanced features and stability.

“BugSplat shows us exactly what’s breaking so we can fix what matters most. Our team spends less time hunting bugs and more time shipping great games.”

Customer take

BugSplat has transformed our live ops workflow by giving us immediate visibility into the most critical issues affecting our players. As a Studio Head and a former programmer, I appreciate how it helps us prioritize fixes to get the most bang for our buck. The speed of integration was remarkable—we were up and running across all platforms with minimal effort.

What stands out about BugSplat is how it helps us catch more bugs while simultaneously reducing the time we spend fixing issues. This directly translates to improved game stability for Age of Mythology Retold across all platforms. The clear visibility into crash data means our team can make informed decisions about what to fix first, allowing us to allocate our development resources more efficiently and ultimately deliver a better experience to our players.

Joss Ellis

Studio Head

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